Activity › Forums › Boris FX Particle Illusion › Point Emitter Edgy
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Point Emitter Edgy
Posted by Cenk Yartan on November 25, 2007 at 6:36 pmWhen i try to move an point emitter around the screen , i get edges because of the keyframes.The animation must be very fast and wobbly.So how can i Make the “Edges” Go?
Thanks.
Cenk Yartan replied 18 years, 5 months ago 3 Members · 7 Replies -
7 Replies
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Elvis Deane
November 26, 2007 at 2:39 pmWhat do you mean by edges? Do you mean that the motion is in straight lines? If you want to curve the path the emitter moves along, you can alt-click on the points to turn them into curves, or right-click on the emitter and choose Record Position to record the movements of your mouse as animation.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
Cenk Yartan
November 26, 2007 at 6:02 pmThe animation has got to be very fast and in order to create curves you need lots of keyframes to create a smooth curve but there’s so few Keyframes.
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Cenk Yartan
November 27, 2007 at 7:15 pm -
Elvis Deane
November 28, 2007 at 12:52 amThe only suggestion I can give since the animation is moving that fast, is to double the length of the animation, then import it into your editing program as 60 fps. Then you’ll at least have an extra keyframe to play with between each of those points at the end.
If you do try that, remember to double your Life and halve your Velocity.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
Cenk Yartan
November 28, 2007 at 11:04 amHow can i Lengthen my animation?It has keyframes.Do i have to move them one by one?
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Alan Lorence
November 28, 2007 at 1:02 pmr-click in the graph of any property that has keyframes (including the position graph, which you get by selecting the emitter name in the hierarchy), select “scale”, then select the “x-values” and scale by 200% or whatever.
Alan.
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