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POI troubles
I don’t have the opportunity to use cameras and 3D movement very often, so I feel like a perpetual newbie when I do. I could swear I’m doing this right, but the result isn’t what I’m shooting for. A little help, all?
I’ve built a 3D television set and nested the comp into another where I’ve set up a camera. I’ve placed a 1×1 3D null in the center of the TV to serve as the Point of Interest.

However, when I activate the expression for POI on the camera and use the pick whip to select the position of the null, the result is that the TV ends up skewed way off center – halfway off screen, up and to the left.

What am I missing?
Tim Boknecht
Promo Writer/Producer
KAKE-TV
Wichita, KS