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Plexus obj z offset
Hi,
i could not get this working: i have a plexus obj object whose position and rotation is connected via expressions to a null. now the anchor point of this object is not in the right place. but if i offset the z position it is not according to the orientation of the null, only set back in world coordinates.
i think this is because the dimensions of the plexus object are split up in x and y, and z? i hope i could make it clear, any help would be appreciated ☺ thank youbest, andreas
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