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Plexus issue
Dear experts,
I´m new to plexus and watched the tutorials that are on youtube for this great plugin.
I want to use plexus like the goodfathers of vfx (the mill) did here:
https://vimeo.com/40457999#So I figured out that I can bind pics to the point using the texturd sprite otion in the points renderer.
But to have multiple pictures I have to use different point renderers with different lights or pathobjects – that i shuffle in different groups – this all works well – but I´m limited to 10 pics because I can only use 10 groups.To explode from one pic to the hole “net” I use the container with a sphere – and animate the radius – works fine as well.
But in the end I want to have a kind of wiggle effect, so that the net it´s not static. So I want to use the noice effector. – and here is my problem. It does not work like it should – Of corse its set to all groups – but it takes only the hole net and repositions it a bit – thats all. No wiered noise… Seems that it has something to do with the shuffle into different groups – cause if I use the noise effector like it is shown in the tutorials, everything works fine.
Maybe you have a solution for this? I hope I made myself clear at all.
Maybe I made the hole setup far too complicated and there es a much easier wasy to acchive the same effect.
Thanks for your help – I appreciate your help so much.
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