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  • Please help- totally stumped on layers

    Posted by Noah Kadner on June 17, 2008 at 2:53 pm

    I have this image that I want to have in 3 layers in Photoshop from C4D 10.5:

    1. The full cube with its reflection and AO on one layer.
    2. The disc on another with an area for the cube already cut out and transparent to see the floor.
    3. The complete floor on its own with nothing on it- no reflections nor hole where the cube will go.

    I’ve been trying to figure this out forever- tried object buffers, multilayer files but to no avail. Best I get is one layer but then it has no cutout for the cube in the disc for example. Please help!

    (ps- this image is crud I know. I can’t show the real scene as it’s proprietary.)

    thanks,
    Noah

    My FCP Blog. Unlock the secrets of the DVX100, HVX200 and Apple Color and Win a Free Letus Extreme.
    Now featuring the Sony EX1 Guidebook and Sound for Film and TV.
    https://www.callboxlive.com

    Noah Kadner replied 17 years, 11 months ago 3 Members · 5 Replies
  • 5 Replies
  • Randy Johnson

    June 17, 2008 at 3:16 pm

    I think you are going to have to render out a couple times.
    -single render Cube/AO
    -Multi render with object buffer on disc
    -floor

    /randy

  • Adam Trachtenberg

    June 17, 2008 at 4:44 pm

    [Noah Kadner] “I have this image that I want to have in 3 layers in Photoshop from C4D 10.5:

    1. The full cube with its reflection and AO on one layer.
    2. The disc on another with an area for the cube already cut out and transparent to see the floor.
    3. The complete floor on its own with nothing on it- no reflections nor hole where the cube will go.

    I’ve been trying to figure this out forever- tried object buffers, multilayer files but to no avail. Best I get is one layer”

    You need to render more than once, but 1 & 2 can be accomplished in one go. You just need object buffers (comp tags and object buffer passes) for 1 & 2. For one and two, you will use the buffers to precompose in AE or another compositor. For 3 you will have to render again without the cube.

  • Noah Kadner

    June 17, 2008 at 8:04 pm

    [Adam Trachtenberg]
    You need to render more than once, but 1 & 2 can be accomplished in one go. You just need object buffers (comp tags and object buffer passes) for 1 & 2. For one and two, you will use the buffers to precompose in AE or another compositor. For 3 you will have to render again without the cube.”

    Thanks a lot- so if I’m only in Photoshop would I still be able to do this?

    -Noah

    My FCP Blog. Unlock the secrets of the DVX100, HVX200 and Apple Color and Win a Free Letus Extreme.
    Now featuring the Sony EX1 Guidebook and Sound for Film and TV.
    https://www.callboxlive.com

  • Adam Trachtenberg

    June 18, 2008 at 1:40 am

    Sure, you would just use the object buffers as layer masks. Basically they’re just alphas for individual objects (or object groups).

  • Noah Kadner

    June 18, 2008 at 2:03 am

    got it- thanks again!

    -Noah

    My FCP Blog. Unlock the secrets of the DVX100, HVX200 and Apple Color and Win a Free Letus Extreme.
    Now featuring the Sony EX1 Guidebook and Sound for Film and TV.
    https://www.callboxlive.com

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