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PLA Keys Offset
Hello All,
I have an animated mesh which is baked out of a joint animation using point cache and the bake object function. The mesh now has a keyframe for each frame of animation. I want to tweak certain points on this animated mesh(using the mesh brush tool) but I don’t want to have to do it frame by frame, is there a way to tell Cinema to offset all keyframe values for a PLA keyframe and interpolate the rest of the untouched keyframes? I’m looking for something like the uberkey in Mocha which allows you to chance all keyframes at ones but relative to the original animation.Regards,
Ihab
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