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Activity Forums Adobe After Effects Pixel Aspect Madness..

  • Pixel Aspect Madness..

    Posted by Steve Lim on September 29, 2005 at 6:47 am

    Hi all,

    Sorry if this is abit off topic..
    I am having trouble understanding pixel aspect for output. We are doing 3d output for PAL widescreen output for the first time.

    From my testing, I can render out 1024×576 at square pixel aspect or 960×576 at 1.067 pixel aspect from 3d. This footage is then transferred into an After Effects composition of 1.42 PAL Widescreen aspect. Everything seems fine so long as I interpret my source footage accordingly as square or 1.067 pixel aspect.

    What confuses me is why render 1024×576 when 960×576 will do? Does the computer actually render less and do less work (faster renders). Or are more pixels somehow crammed in there? =)

    Steve.

    Roland R. kahlenberg replied 20 years, 7 months ago 3 Members · 2 Replies
  • 2 Replies
  • John Dickinson

    September 29, 2005 at 7:07 am

    Not sure where you’re getting that 960 figure from. My normal workflow is 1024 x 576 (square) or 720 x 576 (non-square)…

    JD

    John Dickinson
    Motionworks
    https://www.motionworks.com.au

  • Roland R. kahlenberg

    September 29, 2005 at 7:58 am

    By your reasoning, you could also then render at 512×576 with a 2.0 PAR. But that would half your horizontal resolution. 960×576 with a 1.067 PAR will give you fewer pixels than a 1024×576 image. Video resolution is measured in pixels – more pixels means higher resolution.

    I’d suggest that you go the 1024×576 route to ensure that you have the maximum resolution required.

    HTH
    Roland Kahlenberg
    broadcastGEMs
    customizable animated backdrops with Adobe After Effects project files

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