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  • pimpin’ text animation presets

    Posted by Christian Tanner on August 14, 2008 at 12:57 pm

    hi guys!

    is it possible to somehow track a text animator?
    i used the “typewriter – animate in” animation preset on my text. now i want to somehow follow that spot where the text appears with a particles emiter – linking a particle emitter to the types animator sort of speak.

    is that possible at all? if yes, how? and if not – any other suggestion how to do that without building the effect all by “hand” with the use of masks etc…?

    many thanx
    tanner

    Christian Tanner replied 17 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Roland R. kahlenberg

    August 14, 2008 at 2:56 pm

    Expressions plus manual input should do the trick – best to check out the COW’s AE Expressions forum where the Expresso Experts hangout. I’ve actually done an effect where a dot controls when text characters appear. Essentially, a text animator’s opacity is controlled by the x-position of the dot.

    As the dot moves, its x-position is passed on the the Text Selection parameters. If you can do this, then simply link the dot’s position to the particle emitter.

    The only issue I had was that a text string has different left and right edges that are dependent on the actual characters. I have to manually input offset values that require a bit of tweaking before getting things right. Again, the Expresso folks may be able to automate this offsetting process

    I’ve go the AEP on the other machine which is going to be tied up for quite ahile and unfortunately, I don’t have the confidence to type out the script now without beng able to test it out.

    So, yeah, give a yell out to the Expresso folks around the corner.

    Cheers
    RoRK

    broadcastGEMs.com – the leader in customizable royalty-free animated backdrops

  • Christian Tanner

    August 15, 2008 at 7:45 pm

    cheers rork!

    silly me – i didn’t even realize there was an expression section on the forum…

    and yeah – i thought somehow it has to be possible to link the “start animator” of a type animation preset via expression. but the tricky (or even impossible bit) probably is to link that percentage value (of the animator) to coordinates (of the particle emitter).

    …but as you said: that belongs into the realms of the expression forum – so off i go…
    anyways, thanx again.

    tanner

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