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Activity › Forums › Maxon Cinema 4D › Physical Sky: Soft shadows on a cloudy day?

  • Physical Sky: Soft shadows on a cloudy day?

    Posted by Baran Elitez on December 3, 2014 at 11:40 pm

    We know that in reality, objects won’t usually cast long shadows on a cloudy sky. Is there a way for me to simulate this effect in C4D using the Physical Sky? (I’ve tried adding clouds and changing the Phys.Sky’s Cloud Influence to %100)

    the effect that i’m trying to achieve is this:

    https://upload.wikimedia.org/wikipedia/commons/2/2b/Robert_Niland_Grave_Marker.jpg

    notice how it lacks long-cast shadows due to softening by the cloud layer in the sky.
    I appreciate every reply to this thread and appreciate your help.

    Baran Elitez replied 11 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    December 4, 2014 at 12:52 am

    I would turn off shadows in the sky object and use the ambient occlusion effect. You could also create a shadow-only rig by cloning lights on a hemisphere.

  • Baran Elitez

    December 4, 2014 at 12:57 am

    Thanks Adam. That solved my problem 🙂

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