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Activity Forums Maxon Cinema 4D Physical Renderer using Team Render – object buffers are not working

  • Physical Renderer using Team Render – object buffers are not working

    Posted by Brian Murphy on March 2, 2016 at 4:57 pm

    Hey all,

    I set up a few 12 cores via Team Render to render a single frame using the Physical Renderer. This works well except the object buffers came out black (specular, reflection, etc. seemed fine). Using one machine would render out a typical alpha matte just fine. Any reason why this happens? Bug?

    Thanks,
    Brian

    Brian Murphy replied 10 years, 2 months ago 1 Member · 0 Replies
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