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perspective/view problem
Hi, i am animating jenga blocks and have a problem. A Camera navigates the blocks around a 360 degree path, when this happens the perspective is messed up, a block that should be behind appear in front and it looks odd. This can be fixed by changing the order in the timeline but this then causes the same problem later. Is this an unavoidable problem or is there some kind of setting that sorts this problem out? Ive included a picture of the problem as its hard to explain, thanks for any help.
https://i187.photobucket.com/albums/x90/kewl_cubensis/jengaproblem.png