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Activity Forums Maxon Cinema 4D Perspective view

  • Adam Trachtenberg

    June 8, 2009 at 1:52 pm

    In perspective view you can move the camera in/out (physical) and zoom the camera in/out (focal length). Sounds like you’re zoomed out too far. Zoom in and pull the camera back.

  • Lasse Ankanpää

    June 8, 2009 at 4:27 pm

    im not sure how to do that… (im a noob)

    but heres what i meant:
    scrn.jpg
    so how to get the camera more like A and less like B

  • Adam Trachtenberg

    June 8, 2009 at 5:02 pm

    If you are using the icons at the top-right of the viewport to navigate, left clicking and dragging on the second icon from the left moves the camera in and out. Right clicking and dragging zooms the camera in and out. So right click-drag on the icon to zoom in, and the left click-drag to move the camera back out. That will reduce perspective distortion.

    If you want to eliminate perspective altogether, go to the viewport’s “cameras” menu and select “parallel”.

  • Lasse Ankanpää

    June 8, 2009 at 6:23 pm

    Thanks Adam, it worked 🙂

  • Brent Blaskievich

    July 31, 2010 at 11:46 pm

    If you add a camera and are looking through it (click square icon next to the camera on objects panel) you can change the amount of perspective in the cameras attributes. More flexible that just switching to parallel view.

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