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Perform Previous Operation? i.e. “G” in Maya?
Hey everyone,
I’m starting to learn C4D and come from a Maya background. I was wondering if there was a shortcut key in C4D to perform a previous (and subsequent) operation. For instance, say I have three pieces of geometry in Maya. If I select one and subdivide it, all I need to do in order to subdivide the others is select them and hit “G” on the keyboard. This is quite the comforting shortcut and was hoping there was something similar in C4D.
Any help would be appreciated!
Thanks!
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