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Paths, cameras, and not losing resolution?
Hey guys,
Just a question about the best way of going about this. I know wyas to do this both in AE and 3DS Max, but I would like some advice. I’m trying to go about following lines in a 3D perspective. I’m making them “create” as the camera follows them,as in animating the stroke end with a camera follow. I’m trying to zoom in, zig zag, make sharp turns, etc. I’m making the solids way larger then the comp, which is working some what. I’ve also been experimenting with the taper, to force some perspective. Does anybody have any other helpful hints?
Thanks,
Todd
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