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Path interpolation limitation?
So here’s my set up:
I have 4 keyframes on a path. my goal is to interpolate from keyframe 1 to 4 (I don’t care about keyframe 2 and 3) but instead of animating all the vertices at once, it animates them by using keyframe 2 and 3’s values.
Is there a way to really going from keyframe 1’s value to keyframe 4’s value and ignore the other keyframes?