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Patch modeling in C4D?
Is this possible to do without buying a third party plug-in?
I am a little more comfortable using patches for modeling than the box-modeling method.
For discussion sake, let’s say we are going to build a simple shoe, no laces. It consist of 3 parts.
rubber bottom
front canvas
back canvasThe 3 pieces are created by lofting and extruding splines.
How do you connect the “patches” together?
Thanks,
TH