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Parts fly off when rotating as group?
I’ve got this weird situation going on and I can’t figure out what’s causing it. Click here to see the problem and I’ll explain in more detail below.
I have a logo Zax-ed in to 3D. It’s all one layer but each color (black, gray 1, gray 2, purple, white, gold) is a separate ‘object’. (Sorry if the word ‘object’ is being used incorrectly). I’ve grouped them all together, including the black outline, and then I can manipulate the group together fine. It starts out with the camera at an angle but the logo is right along the XY axis. In this comp, the camera never moves (it can’t for other reasons) so I made a second pose with the grouped ‘objects’ all rotating to face the camera. All the colors stayed joined together in one combined group at both the initial and the second pose, simple enough. But as you can see in the video clip, all the colors rotated together except for the black, which flew off to the side and then came back to the correct ending point. Huh? I did this exact same process on 17 other logos and they all worked flawlessly. Each color was moved together as one combined group so why/how could just one section decide to take a different path than all the others? I even tried ungrouping them and just rotating each color individually but that same black layer still flies off to the side before landing in the correct end spot. Anybody know what’s going on with this one?
Thanks.