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Activity Forums Adobe After Effects Particular Particles align to path?

  • Particular Particles align to path?

    Posted by Ej Hassenfratz on February 27, 2008 at 8:19 pm

    I got some arrows I want to use as a particle, and I have a motion path for it to follow, now I want the arrows to follow and turn with the path.

    As of right now I have the arrows going but theyre always pointing to the right and not rotating according to the direction the path theyre following is moving.

    Any ideas? Is this possible at all?

    ————————–
    ej.hassenfratz
    senior.graphic.designer
    wjla-nc8/eyedesyn.com
    washington.dc

    Stephen Barrante replied 18 years, 1 month ago 3 Members · 3 Replies
  • 3 Replies
  • Darby Edelen

    February 27, 2008 at 9:07 pm

    [ej hassenfratz] “Any ideas? Is this possible at all?”

    Not with Particular, but definitely with standard AE 3D layers. I can see this getting out of hand if you need a ton of arrows, but I think your only shot at the look you want is setting up each arrow as its own 3D layer and enabling Transform > Auto-Orient > Orient Along Path.

    Darby Edelen
    Designer
    Left Coast Digital
    Santa Cruz, CA

  • Ej Hassenfratz

    February 27, 2008 at 9:17 pm

    That’s what I was afraid of!

    They need to add that as an option…

    ————————–
    ej.hassenfratz
    senior.graphic.designer
    wjla-nc8/eyedesyn.com
    washington.dc

  • Stephen Barrante

    March 20, 2008 at 9:00 pm

    Not only do I need the same solution, but my comp looks the same as yours! Have the motion path, but all the arrows are emitting along the path, pointing to the right, instead of the direction of the motion path.

    I seem to keep hitting dead-ends. Auto-orient (which I actually haven’t tried) I speculate will rotate the Particular layer (layer with the Effect). This would be bad, since the 3D space is really an illusion applied to a 2D plane, ie the layer. I thought maybe if I rotated the emitter so it was sideways, the particles would fly out side ways… but so far the X,Y,Z rotation does squat.

    Let’s put our heads together on this, I’m sure there is a solution!

    Steve

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