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Particular + Light Steaks + 3D Space
I am using the common effect with Trapcode’s Particular to create light streaks and am encountering a problem. The emitter is following a 3D Null Object that is moving through 3D Space. There is another 3D layer in the comp that the Null Object moves around in Z space. However, the particles are not interacting properly. They are interacting based on layer order, not 3D space. IN other words, if the Particles are above the 3D layer, they appear in the foreground. If they are below the 3D layer, they appear in the background. Can anyone think of a reason why they aren’t moving in Z space properly? Thanks