Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects Particular ‘Glitch’

  • Particular ‘Glitch’

    Posted by Alexander Stojkovski on November 17, 2010 at 7:02 am

    In summary, what I have is text being created using the ‘Stroke’ plugin. I have particular’s POSITION XY folowing the newly revealed part of the character.

    The problem is that at one point, all the particles vanish at the same time.

    They vanish at the 24 frame mark, even though the life is at 2 seconds (60 frames).

    The size over life is a simple ‘Fade out’.

    The amount of particles produced is depicted as speed X A (a variable controlled by another slider).

    Several values are controlled via sliders on an Adjustment layer:
    Amount (A)
    Velocity
    Velocity from motion
    Life
    Size
    Opacity
    Affect Position

    The motion blur shutter angle is also at 1000.

    I don’t understand why the particles all end abruptly at the same time, without the particles even sizing down before ‘death’. Increasing the life doesn’t appear to change anything and I don’t intend to shorten it as it looks just how I want it at this length and appearance.

    From what I have found, the problem lies at the fact that the position is keyframed, however, even parenting the position to a null object failed to do anything.

    A copy of the file can be found here: https://www.mediafire.com/?n8qvabpgk3j45bq

    VERSIONS:
    After Effects CS4
    Particular 1.5

    Any help would be very appreciated.

    Alexander Stojkovski replied 15 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Cassius Marques

    November 17, 2010 at 12:41 pm

    I don’t believe it’s a glitch, one limit in particular 1.5 was the number of particles, which they increased on 2.0.

    When I opened your project with 2.0 the particles were there on frame 25 and so on (from what I coul’d see, was a slow render). From the info panel it showed over 2 million particles, and as far as I remember something around a million was 1.5 limits.

  • Alexander Stojkovski

    November 18, 2010 at 1:47 am

    Aah, I see.

    So a potential solution would be to half the amount of particles and duplicate the particular layer?

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy