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Particular depth of field issue
So i am using Trapcode Particular and just to generate some basic particles in a simple composition.
I want to rack my focus on my camera layer, so that when I do so, the focus will shift from one particle to the next, blurring the particles out of focus that are not at the cameras focus distance at a given time.
It sounds simple enough, but I a cannot seem to get it to work. All of the particles in the comp stay in focus throughout the duration of the camera’s focus rack animation.
I must be missing something very simple but I do not know what.