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Particular – Custom particles disappearing
I run into this problem all the time and have never found a cure, I just work around it. I’m sick of it.
In this case, I have a spinning 3d coin movie with alpha that I want to use as a custom particle.
I set up the comp, add the coin layer (which is a nested comp), set Particular to use the coin as a custom particle, set “Random – Loop” and animate so that the coins are exploding out from a logo. Everything looks great, but looking closely one can see that some of the coins disappear then re-appear a couple frames later.
I have no blank frames in the coin comp I am using for the custom particle. It’s just a coin spinning one revolution.
I can’t figure out why some of the particle coins pop on and off like that. When particle type is set to “sphere” I don’t get that problem.
Anyone?