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Particles – to weave their way thru layers alpha/brickwork.
hi..
i’ve been playing around with this for a few hours now and i’m beginning to think i’ll have to do it all by hand.
i’ve been trying to use Particular but maybe there is another way of doing it.
here’s the problem.
i’m animating water molecules passing thru layers of the skin – in diagram style.
so i want the little blue particles to weave there way thru the ‘brickwork style’ cells of the skin. the alpha is the gaps between the ‘brickwork cells’, imagine its the mortar. and i want the particles to slide between the bricks and find their way out the top of the diagram.is my problem that there is no depth to my animation its all paper thin/2d.i have tried precomping the ‘brickwork’ and duplicating the layer many times and separating them all by half a pixel z depth, to try give the Particulars particles some depth to work with. its not working though.
the image is x-section of skin ‘brickwork’ with Particulars emitter at the bottom of the frame.
any ideas?would i do better using ParticlePlayground? i have created very effective snow with that before but that was a few yrs ago. i just remember making ‘flow maps’ to affect the snowflakes, and maybe that could make my particles weave there way thru the ‘cells’.
or maybe expressions could help?
thanks for any help on this and best regards…max
thanks and regards…max