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Particles throughout area
Hi guys,
I have a camera wich travels trough a composition. I would like to have particles throughout the composition. But even wenn i use emitter box and emitter size in the thousands only the first camera position shows particles. As soon the camera goes to another position the particles are gone.
The particles will have 0 velocity as they are just for ‘decoration’ and feeling of 3d space.
My projectfile is https://www.loepzuiver.net/extern/BrabantAwards-noparticles.aep in case you want to see how I arranged the camera.
Oh im using trapcode.