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Particles – How To Use A Mask as an Emitter
So I’m doing an animation for this bank. I have a white solid with a mask that forms the shape of a lock. The mask animates from the lock being open to shut, and to emphasize it closing I want some particles to spray out of it briefly.
What is the easiest/best way to have particles fly directly out of the lock shape? I have struggled with this before and always just end up doing some compromise with a regular emitter.
I have Particular and was fiddling with the Layer Emitter settings but it’s not recognizing the mask. Is it a pre-comping issue?
Any help is much appreciated!