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  • Particles animation

    Posted by Andreas Zeiner on September 18, 2008 at 8:07 pm

    hello everybody

    i’m currently doing some complex particle animation and tried out a lot of things for this kind e.g. foam, particle world, particle playground and so on.

    the problem is the following –
    * i have a constant number of particles wobbling around (2D side view)
    * then they have to float through a narrow hole (an outer cell structure) into the inner part of the cell
    * there a few other particles are spawning and spreading through the cell
    * then a few particles are influxing into the inner cell and back to the outer cell structure.
    * during the whole process of movement the particels should follow a “leader” but more approximative than linear … hope you know what i mean – and still wiggling …

    as you can see this should be a very controlled process –
    with a bunch of manual animated particles this could be accomplished of course but the change management in terms of speed or movement would be horrible.

    maybe someone can give me a hint concerning how to accomplish this task- either with expressions or something like that.

    thank you very much

    andy

    Andreas Zeiner replied 17 years, 10 months ago 1 Member · 0 Replies
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