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Particles animation
hello everybody
i’m currently doing some complex particle animation and tried out a lot of things for this kind e.g. foam, particle world, particle playground and so on.
the problem is the following –
* i have a constant number of particles wobbling around (2D side view)
* then they have to float through a narrow hole (an outer cell structure) into the inner part of the cell
* there a few other particles are spawning and spreading through the cell
* then a few particles are influxing into the inner cell and back to the outer cell structure.
* during the whole process of movement the particels should follow a “leader” but more approximative than linear … hope you know what i mean – and still wiggling …as you can see this should be a very controlled process –
with a bunch of manual animated particles this could be accomplished of course but the change management in terms of speed or movement would be horrible.maybe someone can give me a hint concerning how to accomplish this task- either with expressions or something like that.
thank you very much
andy
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