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‘particles’ along a spline
Think of a sphere travelling along an ‘align to spline’ achieved by animating the position parameter.
What I want to do now is set an ’emitter’ at the start of the spine to fire copies (?clones) of the first sphere to follow along the spline. I don’t think this can be done with true particles. (? mograph)
I’ve played unsuccesfully with thinking particles ‘follow spline’ but I should have thought this would have been simpler.
I’d also like to put a bit of random wobble on the ‘particles’ as they flow along the spline.
Any ideas?
Thanks Alan