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Activity Forums Adobe After Effects Particle used in 78th Oscar Awards

  • Ken Latman

    March 6, 2006 at 1:44 pm

    From messing around with Apple motion, it looked like something canned from that

  • Adolfo Rozenfeld

    March 6, 2006 at 1:57 pm

    It’s not very relevant which application they did, since I can’t think of any particle generator that can’t do something like that 🙂 Motion, Particular, Combustion, Particle Illusion, any of those. Since most of the stuff was plain 2D as far as I saw, Motion is not out of the question.
    It was tasteful (the importang thing) but not especially original or hard to achieve. The type elements, again, were nothing unseen before, but still nice.

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo@adolforozenfeld.com

  • Steve Roberts

    March 6, 2006 at 2:44 pm

    [Adolfo Rozenfeld] ” …It was tasteful (the important thing)…”

    Amen, brother. 🙂

  • Tim Klink

    March 6, 2006 at 7:56 pm

    I havn’t seen the oscars yet, because I life in Germany and here the Oscars started at 2 o’clock, and I had to get up at 6 o’clock iin the morning.

    So could anyone post a link to it.

    Thanks

    The things you own end up owning you.

  • Adolfo Rozenfeld

    March 6, 2006 at 9:53 pm

    Now that I think a bit more about it:
    Both the particle animation and the type treament were classic and modern at the same time. That, at least for me, usually is a sign of good design . Especially, it was not (like so many other things we see) something forced to be cool or spectacular “against” the subject – it suited the communication pupose and style well, didn’t it?
    As for the tools used, again, any current particle system can do that easily. If I recall correctly, particles came from several different points, so it probably wasn’t Particle Playground. Probably, anything else 🙂

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo@adolforozenfeld.com

  • Rich Rubasch

    March 7, 2006 at 12:08 am

    It was not a particle generator at all. They keyframed each and every circle’s motion, blur and opacity level. That is the only way you can really get that nice fluid, organic look.

    That’s my guess.

    Rich Rubasch
    Tilt Media

  • Chris Smith

    March 7, 2006 at 12:24 am

    [Rich Rubasch] “It was not a particle generator at all. They keyframed each and every circle’s motion, blur and opacity level. That is the only way you can really get that nice fluid, organic look.”

    Have you not ever used Particular? You can set random values for color, opacity, depth, transfer mode etc. As far as blur, use 2 or 3 instances of Particular and have them set to 3 different blur amounts. and mix them.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Rich Rubasch

    March 7, 2006 at 12:40 am

    No one gets my humor.

    Rich

  • Webie

    March 7, 2006 at 2:19 am

    Dear Rich & Chris,

    U make my day start with a smile…. hahaha…
    Whatever e particle generator it, i guess at the end of the day people are looking at ur work rather then wat generator/magic wand u used. So far, clients said ‘Cool’ ‘Nice’ Brilliant… but not ‘What software u used?’

    ha… anyway, it’s good to start a day with a smile.

    seeya around

  • Vince Becquiot

    March 7, 2006 at 3:02 am

    Going with Rich’s idea, I think you could actually export each circle from Photoshop, convert each one to a QT movie with alpha channel, then reimport and use the scale and blur effects.

    Your last comp should render pretty fast.

    Vince

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