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Particle Spawn Rate
I’m trying to mimic some effects I did in the Unreal Game Engine. The trouble is that Unreal has a particles per second rate and I can’t seem to find that on ParticleIllusion. Whatever emitter I create and changes I make, the particles seem to generate at the same rate. Does anybody have anysuggestions as to what settings neet to be changes so I only generate 1 particle per second. Thsnks at on you guys are great.