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Particle Playground smoke question
Hi all,
I’m creating a lower 3rd in AE and using particle playground to create some smoke coming out the barrell of a gun. Is there anyway to have the particles dissolve into the air after a certain amount of time? I have tried messing with the settings of the effect but none of them seem to be doing the trick. Perhaps I’m just missing something? As of right now, I have created a mask and am using it as a wall to keep the particles from going to far, but I’d rather let the whole height of the solid be available for the smoke to fly before is dissipates if I have that option (which, I’m sure I do somehow.) Thanks!
John