Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects Particle Playground

  • Roland R. kahlenberg

    April 25, 2008 at 4:53 am

    You’ll need to use a precomposed WHITE Solid as a Persistent Property Mapper. Animate the Map Red parameter’s Max value from 1 to … say, 15. Set the Map Red to affect Scale.

    Within the Persistent Property Mapper area is an Affects option. Animate that as well, starting from 0 to say, 8. Ensure that the two groups of keyframes match each other in time. This last instruction isn’t crucial but it’ll help you to make adjustments that seem more logical.

    Set Age Feather to 1 or 2.

    HTH
    RoRK

    broadcastGEMs.com – the leader in customizable royalty-free animated backdrops

  • Jeremy Fabiano

    April 30, 2008 at 7:35 am

    I don’t see a “precise” way of doing it, but there is the “BIRTH SIZE” and “DEATH SIZE” which if combined with the “SIZE VARIATION” percentage, should create an almost identical effect.

    This is found under the “PARTICLE” toggle down in CC Particle World.

    Hope this helps 🙂

    -Jeremy

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy