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Particle Playground
Posted by Emmanuel Mazeron on April 24, 2008 at 3:36 pmHi,
How can I control the per particle scaling over time?
Older is the particle, bigger it is.Thank you
Emmanuel
Jeremy Fabiano replied 18 years ago 3 Members · 2 Replies -
2 Replies
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Roland R. kahlenberg
April 25, 2008 at 4:53 amYou’ll need to use a precomposed WHITE Solid as a Persistent Property Mapper. Animate the Map Red parameter’s Max value from 1 to … say, 15. Set the Map Red to affect Scale.
Within the Persistent Property Mapper area is an Affects option. Animate that as well, starting from 0 to say, 8. Ensure that the two groups of keyframes match each other in time. This last instruction isn’t crucial but it’ll help you to make adjustments that seem more logical.
Set Age Feather to 1 or 2.
HTH
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Jeremy Fabiano
April 30, 2008 at 7:35 amI don’t see a “precise” way of doing it, but there is the “BIRTH SIZE” and “DEATH SIZE” which if combined with the “SIZE VARIATION” percentage, should create an almost identical effect.
This is found under the “PARTICLE” toggle down in CC Particle World.
Hope this helps 🙂
-Jeremy
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