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Outlines Masks Placed Over Masks?
Hi,
To summerise what I have written below:
I have used a bit of text create two masks, when I place these on top of each other there is a visble outline, as if one is slightly bigger than the other (although masks were creating using the same image).This is the full story:
I have a project where I am trying to recreate some graphics with 3D elements for a reversioning. The main problem is that the we only have a 2D image taken from the textless elements, and I have to make the graphics pass through some text (from behind to infront).To do this I have created some text as an image with alpha and used that to create two masks.
One mask is simply just to get the right texture for text when the graphic is behind.
The 2nd text mask is placed over the graphic and exported so I have a mov of just the bit of graphic that can be viewed through the text.For the final part I have place the graphic in the background, place the text with the texture on top of that, and the mov of the mask is placed on top of the text with 0% opacity, key framed up to 100% as the graphic ‘passes through’ the text. So the text with texture should be completely covered by the mask of the graphic, making it appear as if the graphic had moved in front of the text.
However, there is thin edge visible on the text. The same image (text with alpha, created in motion) was used to make both masks, so one should cover the other exactly (right?)
What could be causing and how can I get rid of this outline edge?