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Outlines in cel renderer
I want to render just the edges of an object without including the polygons lines inside. If cel renderer is activated, it also renders the polygons inside. How do I get rid of the polygon lines? What options should i tick or activate so that only edges of the shape are rendered. Should I use Sketch and toons?
here is the sample images i want to accomplish:
https://www.youtube.com/watch?v=_wqm6G5DjaI
drag at 13:40.This is the sample render i want to achieve.
I have a bus, taxi and stadium model. If i use cel renderer, it also includes all the polygon lines inside a shape, I only want to render the edges of the shape without the inside polygon lines so that it looks clean and easily seen as the object.
manny