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[OT] Shake
Posted by Accountclosedduetonorealnameused on June 20, 2006 at 3:03 pmApple’s Shake is now $500! Woah.
Andrew Shanks replied 19 years, 10 months ago 5 Members · 4 Replies -
4 Replies
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Christopher R. green
June 20, 2006 at 3:30 pmAfter hoping that Adobe would offer some kind of interim solution until the ae universal binary comes out … this seems the solution that makes sense. I have no problem with nodes, personally.
What a turn of events. I wonder how the Adobe AE dev. team got so behind the curve in ‘porting’ to universal. Doesn’t matter, now. And QMaster works with Maya, too? Hmm. Crystal balls anyone?[dang, and the xcode version of the ae sdk just came out, too … ]
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Tony Kloiber
June 20, 2006 at 3:57 pmThis is…well I just don’t know what to say. You got to think about getting (and maybe switching to) Shake now. Even if getting Skake means getting a new version of, or giving up, your favorite plug-ins.
For $500 you could work in Shake on little stuff until you got up to speed and then just choose which product you felt would do the job best.
For me the integration with Final Cut is huge (HUGE).
I can see the Vfx stuff moving the Shake but I’m not sure how the Motion graphic design work would be on Shake. It’s hard to keep the ideas going if you have to struggle with the software and I’ve know AE for ten plus years (god it’s really been that long?).
I see a new ProMac Dual Intel and Shake purchase in my future 🙂
TonyTony
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Jim Kanter
June 20, 2006 at 5:40 pmMoGraf stuff will be done in Motion with compositing and effects in Shake.
Jim Kanter,
Digital Film Institute
http://www.dfilminst.com -
Andrew Shanks
June 21, 2006 at 8:15 amThey all have their strengths, …motion graphics in Shake is a total bitch, where-as shake is a very very solid compositor, so much moreso than AE. I work on both film and television vfx gigs, for good solid keying and comping work, Shake is king in the tweakability stakes (and for tweaking 3d render passes, etc), however for majority of “looks” you will turn to after effects and its bevy of plugins (…no, not using presets, …I’m talking about mixing them as a painter would mix different hue paints together to produce something new, …you just have a lot more starting points to work from than with the basic collection of nodes in shake (unless you work at a big production house with a lot of in house custom nodes and access to the hyper expensive, and few, plugins for Shake) as well as additional 2d and 3d programs to achieve a good look (…this is a cliche and bad example, …but do you know how hard it is to achieve an easily tweakable version of shine in Shake? …sure you can do it, ….but man, you go insane with the noodling!!). Shake is a great tool, After Effects is a great tool, motion is a great tool (but not as powerful as AE for motion graphics), …and at this price range I’m sure Apple will find a lot of new adopters of their Intel based Macs (run AE under bootcamp for speed if needs be and Shake on the native side, ….sweeeeeet). Shake will not replace After Effects (unless all you do is film comping), and After Effects is not a replacement for Shake (well, until it strengthens its compositing side of things, …and with the integration of curious gfx features into the next version, things could get interesting there).
Its all good.andrew
🙂
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