Activity › Forums › Creative Community Conversations › OT Logic gets its “X”
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Marcus Moore
July 17, 2013 at 2:47 pmI’m just going to back up and agree with you that the current implementation is not adequate. Of course, I’m arguing in the abstract for an idea that doesn’t exist yet. If they don’t do something with Roles organization in the timeline I’ll be very disappointed.
But on the scope of a completed implementation, there’s no way I’d ever want to go back to Bins from the metadata tagging, Keyword Collections, and Smart Collections way of doing things. Never.
I think the attractive *idea* to me about what FCPX is doing with audio is that once relationships are set up it allows you to completely focus on the picture side of the edit only. In Legacy, cutting picture in a deep A/V structured timeline- you can get bogged down selecting audio elements involved in that picture edit. What elements are tied to the inbound shot? what’s tied to the outbound? There’s a massive amount of selecting and deselecting that goes on that gets in the way of the business of cutting. I think in this scenario, the audio side is impeding the process of editing.
The idea of Connected Clips, and Roles- should technically allow for an audio structure that takes more time up front to set up, but saves time on every edit down the line. The pure audio process suffers (if you have to translate to tracks later), but editorial is (at least in theory) improved as the number of steps to execute on a single edit goes down.
And if Roles are executed in the timeline properly, the translation to a DAW should be seamless.
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Charlie Austin
July 17, 2013 at 3:18 pm[Marcus Moore] “Of course, I’m arguing in the abstract for an idea that doesn’t exist yet. If they don’t do something with Roles organization in the timeline I’ll be very disappointed.”
I’m with you. And I’ll add that if they don’t do something with Roles organization I’ll be very surprised. 🙂
[Marcus Moore] “there’s no way I’d ever want to go back to Bins from the metadata tagging, Keyword Collections, and Smart Collections way of doing things. Never.”
Me too. I have to pop back and for between X, 7, and sometimes Pr… And while I can understand Lance’s feelings, I have quite the opposite reaction. 🙂 Honestly, I think it depends on what type of program you’re cutting.
[Marcus Moore] “I think the attractive *idea* to me about what FCPX is doing with audio is that once relationships are set up it allows you to completely focus on the picture side of the edit only. In Legacy, cutting picture in a deep A/V structured timeline- you can get bogged down selecting audio elements involved in that picture edit.”
Exactly. This is what now drives me crazy when cutting in track based NLE’s. In X I can focus on just cutting. “I/O -> edit” . Versus “traditional NLE’s: I/O -> figure out where everything needs to go -> reassign tracks -> edit”. I guess if you don’t have a lot of “tracks” to worry about this isn’t an issue, or if you just like working this way. Not me. for any given shot/title whatever, I’ll potentially have 2-6+ stereo audio clips associated below it, overlapping from one to the next. The ability to just drop something into the timeline without worrying about it’s “assignment” saves me tons of time. Of course YMMV…
[Marcus Moore] “The idea of Connected Clips, and Roles- should technically allow for an audio structure that takes more time up front to set up, but saves time on every edit down the line. “
Yep, and it does take a little more time on the front end, but then you’re done, and manipulating/muting/soloing, locating, effecting, selecting various audio elements is orders of magnitude easier than with tracks. You can, of course, do the same thing with tracks, but agian, organizing in tracks is a constant thing, “where does this go?” is a part of every edit decision. I like leaving that part out. 😉
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~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
Jeremy Garchow
July 17, 2013 at 4:50 pmMultichannel editing and output in Pr is extremely annoying to me.
i don’t understand why if I have a track with one mono channel in it and twirl the track open to make adjustments, I have to look at all 7 blank channels if my timeline is set to an 8 channel output. And then if I need to monitor in stereo, I can’t. If I create a stereo timeline, and need an 8 channel output, it’s a lot of work, and by work I mean clicking. With all of Pr’s great submix capability, I can’t simply setup a send to a stereo mix down in a multichannel enviro. It hurts.
Roles is so much easier, as was FCP7 as I could choose to mix in 8 channel, monitor in stereo, and export whatever I wanted, whenever I wanted. X follows that same method, albeit differently, and sometimes much more easily. If you don’t deliver mutlichannel audio, then perhaps Roles might be “stupid” but if you do, then Roles makes things really simple and there’s no track tetris needed before export.
A big missing piece for me is the visual organization of audio.
The tilde key was a big game changer for me, but I have been arguing for better audio component visual organization utilizing FCPX’s current methodologies for a long time now. I’m sure something is coming. Audio has received decent attention since 10.0. Now with Logic X capabilities, I’m sure we will see some more.
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Jeremy Garchow
July 17, 2013 at 4:52 pm[Ronny Courtens] “Thanks for the link, Mathieu. Interesting…”
Yes, thanks.
Perhaps Media Browser is some sort of ProApps media hub?
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John Davidson
July 17, 2013 at 10:45 pmI feel like I’ve been saying it so much it hurts. The media browser is the gold hiding in the mountains of OSX. If they get it perfected, no other programs will come close to it’s power. Maybe in Mavericks it’ll really shine – especially with tags?
John Davidson | President / Creative Director | Magic Feather Inc.
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Aindreas Gallagher
July 18, 2013 at 9:20 pmI noticed that Larry Jordan made a point of saying, in a wee vid posted before NAB, that he swears by it.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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