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Activity Forums Adobe After Effects Organize objects as liquid/cloud entity

  • Organize objects as liquid/cloud entity

    Posted by Tomek Dyszkiewicz on September 29, 2015 at 7:18 pm

    Hi, I have a set of Lights connected to Nulls to control their position easier. I would like to organise my objects to behave as cloud or liquid set in void if you know what I mean. Please advise.

    Kalleheikki Kannisto replied 10 years, 10 months ago 3 Members · 4 Replies
  • 4 Replies
  • Daniel Waldron

    September 29, 2015 at 9:03 pm

    Could you clarify what you are looking to do? I can’t quite picture what you described.

  • Tomek Dyszkiewicz

    September 29, 2015 at 9:10 pm

    Sorry for primitive description.

    I have a set of Lights, consider them a swarm of points that create a cloud or liquid hovering in void. How to animate them (this set of Lights or any other objects/layers) to make them look “organic” as entity. I am talking about 3d space of course.

  • Tomek Dyszkiewicz

    September 30, 2015 at 7:23 am

    Dave, as mentioned above I am interested in getting the cloud or liquid set in void organic move.
    I know lights are not visible to camera but in my case the work as particle emitters.

  • Kalleheikki Kannisto

    September 30, 2015 at 1:02 pm

    Two ideas for your consideration:

    I would create a master null that all the other nulls are parented to, give it a some slow wobble (with wiggle expression), then construct some sort of a 3D sine wave motion that moves the nulls based on their x, y, and z positions. The three (or more) sine waves would themselves travel along the axes in time.

    Alternately, and an easier approach, if you are doing this in Particular, you could use the built-in animated fractal offset for the main particles to make them appear to be floating in liquid and have the main particles output particles with the Auxiliary Particle System (unless you’re already planning on using both).

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