Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects Optimal RAM Setting for 4GB Multiprocessing under WinXP32

  • Optimal RAM Setting for 4GB Multiprocessing under WinXP32

    Posted by Sney Noorani on November 10, 2008 at 8:02 am

    hey there folks,

    searching through the forum I can see there’s already lots of discussion for optimal settings for multiprocessing for AE. However I couldn’t see one that addresses my scenario.

    my system:

    Intel Quad Core 2.4Ghz (Q6600)
    4GB DDR2 RAM
    P5Q-E Mobo
    Consumer Nvidia Graphics board (however I’ve disabled OpenGL rendering as this conflicts with AE multiprocessing according to what I’ve read)
    if you really have to know it’s a eVGA 9500 GT 512MB

    I’m broke, it was the best my ailing credit card could handle…

    My memory usage settings are set to 120% (Max Usage) and 60% (RAM Cache)

    OS Windows XP professional with the /3GB Switch turned on. AE sees 3GB as it boots, Windows itself reports 3.25GB if you click on it’s properties (My Computer > Properties tab)

    I’ve yet to manage to get a multiprocessor preview to actually run/playback, I get a ‘ping’ error sound, the preview starts to churn slowly (though I’m testing this on a heavy duty hd comp).

    Soon I begin to think this sucks so I hit the RAM Preview button again to just watch it play back, it keeps preview rendering and I see the info box report that it’s initialising background processes.

    Yes.

    After the preview has started rendering, not before.

    Once it finally comes to a halt, I get the unable to render multiple frames simultaneously message in the info box, and my RAM preview doesn’t play.

    I’ve tried changing the RAM cache (as low as 30%, and as high as 80%) to try and either restrict the number of cores it’s trying to use, or to make more RAM available to the cores. (it will only use either 1 more core, or 2 max).

    I get identical results every time.

    Firstly has anyone got a suggestion for an optimal configuration? I could turn off MP but really what’s the point of the multicore cpu if I can’t kick some ass?

    Secondly, in my thirst for wanton power on a budget, I bought a quad core, would I have been better off with a faster GHz dual core CPU if 32bit Windows XP can’t make enough RAM available to the cores due to it’s 32bit architecture and 4GB physical address limit?

    I wish I could afford a Mac.

    any help greatly appreciated, I shall bear your children and carve your effigy into mountains etc.

    Jan Sherlink replied 17 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Jan Sherlink

    November 10, 2008 at 1:02 pm

    There are no optimal settings for Ram usage,
    it all depends on what you want; longer previews, more cache …
    Working in 2.5D actually benefits from Open-GL a lot !
    In you case, working with HD, you would need more Ram…
    so start saving 😉
    and more Ram requires XP64 or Vista64.
    XP32 cuts out 750MB Ram and uses some remaining memory for hardware-mapping.

    not the answer you wanted heh 🙁

    some solutions;
    – buy Nucleo Pro (uses memory far more efficient than Multi-Proc in AE)
    – buy extra Ram + XP64
    – buy XP64 (will give you the full 4GB)
    – Overclock you CPU + good CPU-cooler

    About overclocking; normally I don’t tend to advise people to overclock, but the Q6600 is a case apart.
    A Q6600 is easily overclocked to 3GHz without voltage adjustments and a good 30$ CPU-cooler. I’ve got 2 machines running at 3GHz and even Renderking does it 🙂

    Mac or PC doesn’t change a thing, buying a good machine just requires good money !

    cya,

    Jan

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy