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Optical Flares causes a glitch on the camera movement, AE CS6
I have a comp that has a camera travel, this comp is nested in another comp which has text layers, a light and a solid with Optical Flares on it, the positioning mode is set to track lights, there’s also a couple nulls, one has the tracking data of the footage and the other one controls the z position of the text.
Whenever I have the OF layer turned on the camera zoom back pauses for a moment, then resumes, when the OF is turned off the movement is fluid.
I think this is a CS6 related bug, but wanted to check if someone else has experienced it.
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