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Open GL Render
Greetings,
I recently made the mistake of using the open GL render setting while outputing motion graphics with some 3D camera moves. The result was big blocky pixelized details at the close end of the zoom. My card is the ATI x800 in a G5 dual 2.7. Can anyone tell me the why or how behind this. I went back and re-rendered with out open GL and got perfect results. I guess I could also use a link to a good article explaining exactly what open GL.
Thanks much
Hal