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Open GL crash question
I just got an error message regarding OpenGL. I was wondering if I need to make any adjustments in AE/CS3. I’ve never edited HDV with AE so please excuse my ignorance.
Any help would be greatly appreciated.Regards.
Mark Dalzell
Here’s some info that maybe useful:
Under Preference/Previews:
Fast previews / Adaptive resolution limit = 1/4
Enable OpenGL is checked
Accelerate effect using OpenGL (when possible) selected.OpenGL Info:
Vender: Nvidia
Renderer: GeForece 9600GT/PCI/SSE2
V.2.1.2
Texture memory: 200mbMore accurate capabilities: Everything is supported
Capabilities: Everything is supported.The project settings:
Preset: HDV 1080 29.97 / 1440×1080
Lock aspect ratio checked / 4:3Pixel aspect ratio:
HDV 1080/DVCPRO HD 720 (1.33)
Frame aspect ratio: 16:9
Frame rate: 29.97 pr. second.PC Specs:
VisionDAW 4U 8-Core Xeon Workstation
2 Intel QUAD-Core Xeon 5365-3.0GHz, 8MB, 1333MHz Processors
16GB 667MHz Fully Buffered Server Memory Modules (2x2GB)
Microsoft® Windows® XP Professional x64 Edition
WDC 250GB, Ultra ATA100, 7200 rpm, 8MG Buffer Main OS HD
MOTU 24 I/O (main) / MOTU 2408mk3 (slave)
2 WDC 750GB, SATA II, 7200 rpm, 16MG Buffer HD (Samples)
Plexor PX-800A 18X Dbl. Layer DVD+/-RW Optical Drive
Front Panel USB Acess
Integrated FireWire (1394a) interface
Thermaltake Toughpower 850W Power Supply
Dual ESATA Bracket
2 WWDC 750GB, SATA II, 7200 RPM, 16MB Buffer HD (Raid 0)
3xUAD1 Universal Audio Cards
EVGA NVIDIA GeForce 9600GT, 512MB,
PCI-Express, DUAL-DVI Video Card
Dual 25.5″ Samsung 2693HM LCD HD Monitors