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opacity that holds on a random “hit”…
Hi all,
I have a solid that has the following expression on opacity:
seedRandom(true);
x = random(8);
if (x=1) 100 else 0;so, as you all know, it’s basically a 1 in 8 chance if the frame is full opacity. Right? But the problem is I want it to “hold” for 10 frames if the random number “hits” – then after the hold to go back to the ‘randoming’ process. Is this possible within after effects? I know I could possibly do some checking function – but I’m not sure how to make it elegant…
-E
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