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Activity Forums Adobe After Effects onion skinning to make garbage mattes easier

  • onion skinning to make garbage mattes easier

    Posted by James Montalbano on June 23, 2006 at 4:22 am

    I’m keying a whole bunch of footage, and before I do that, I’m creating garbage mattes. What I’m wondering is, is there a way that I can see all of the frames at once (onion-skinned basically), so that I can create a precise garbage matte without having to step through it or RAM preview each time to make sure that my object doesn’t fall beyond my matte edges?

    Majorasshole replied 19 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Majorasshole

    June 24, 2006 at 5:51 am

    In traditional animation Onion skinning is a technique where you can see several frames ahead and behind your current frame at the same time to check on the difference in frames ahead and behind while you draw the current frame. It was acheived by stacking the drawings on a pegboard on a light table. It was common when you actually had to draw each frame by hand on a piece of paper on a light table/animation disk.

    I think what James wants to be able to do is see translucent frames ahead and behind the current frame as a reference tool so that you have a greater feel for where the relevant motion to the junk matte takes place on screen.

    my suggestion: add a few temporary layers while you make the junk matte and then delete them when youre done. You could lay a whole bunch of layers at low transparency and offset by a frame to the left, or maybe someone can suggest a plugin that does an ‘echo’ or trails effect.

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