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One Single Change
I’ve had the opportunity to do a bunch of stuff in FCPX over the last several months and recently have been reworking a lot of projects in FCP7.
So I’ve had plenty of time to discover the strengths and weaknesses of X and now a good opportunity to see them in direct comparison with 7, including “on-board” audio post in X and external audio post in Digital Performer with 7. I think I’ve been fairly agnostic to this point, while talking about some of the things that I really like about FCPX.
FWIW, here are my opinions on the basic paradigm issues (as I see ’em, sorry if it’s a bit of a tome.)
Is the Magnetic Timeline better?
No. It’s different and it’s a nice concept in some instances and counterproductive in others.Is the trackless concept better?
No. In some instances using CCs as bins for both organization and group FX is great. In other instances the lack of tracks is very counterproductive.With the caveat that it’s still way too buggy and immature – In essence I really like FCPX. I like the look, the feel and access to the main creative tools, and use of real estate. I especially like the ability to keep projects “in-house” right through finishing and mastering – some projects.
The creative process is, at it’s essence, about pushing beyond limits and restrictions.
Well, not surprisingly, magnetism can be restrictive.
Conversely, the ability to easily define linear order is not restrictive.
It’s all about context.
A visionary concept should allow for a workflow that’s easily adjustable to context.So, if it’s so obvious to a simple guy like me, it can’t be that big of a concept.
It’s the 21st century, it’s about choices, not boxes.Magnetic Timelines and trackless editing can be liberating in some instances.
They are confining in others.
Ironically, sometimes they create a box, other times they actually increase complexity.
It depends on the project, workflow and creative style.Track based editing with no magnetism is liberating in other instances, offering complete control and fluidity during the proces.
Both concepts work, but not at the same time or for all needs. That’s why a basic choice is obviously better.
Fortunately, better is quantifiable – just ask users what’s better for them.
I bet the opinions would run sort of like this: Sometimes magnetic/trackless is better and sometimes track based is better.So, it can’t be better to restrict users to one better way of doing things in the name of another better way of doing things?
They’re both better, depending on what they’re compared to, in context.
The best creative environment will always offer more, not less, options.My single change:
One button – Magnetism Off/Track Grid On.Everything else can stay essentially the same and Apple would offer the best creative environment on the market, IMO.