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One polygon won’t texture map
I’m working on a building modeled in Cinema 4D. I started with a primitive cube and modeled it into a 19th Century Dry Goods Store (basically a box with a sign on the top front).
Then I took the original photo of the building and texture mapped its elements onto the sides – prepping everything in photoshop. Everything worked well until I reached the third side (the right side of the building). For some reason when I map it the same as the others (Flat mapping, untiled, and within a selection of a single polygon side) it refuses to show up. If I click tiles on I can see it, though it looks corrupted – filled with lines and so on. It doesn’t resize into anything recognizable – just a mess of lines and colors. When I click tiles off again, all I see is the grey side of the polygon.
I went on to texture map all other sides of the building again and had no problems. I tried using different file types (photoshop, tiff, and jpeg) but they all ended up the same on this particular polygon. Also no luck reversing the surface normals.
Does anyone have a clue?
Thank You