Activity › Forums › Creative Community Conversations › One of a thousand posts with some 10.2 info….
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One of a thousand posts with some 10.2 info….
Timothy Auld replied 11 years, 3 months ago 27 Members · 123 Replies
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Richard Herd
April 14, 2015 at 3:26 pmI remember. I downloaded Smoke, took it for a lap. That’s more 3D program with a NLE module. X flips that, on purpose, I suspect: NLE with a 3D module.
Flame?! I won’t touch that ever. I can barely get C4D to work. 😉
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Richard Herd
April 14, 2015 at 3:27 pm[Aindreas Gallagher] “so they can try what autodesk failed to do two years ago with smoke? Do you really think Apple have the team to land that? And we’re talking about this off a lunatic live type boris red 3D type hail mary inclusion to validate a dot release?
does anyone on this forum today think apple are going to follow through on any of that? Realistically?”
Yep.
Yep.
Nope.
Yep.
Yep. -
Charlie Austin
April 14, 2015 at 3:35 pm[Simon Ubsdell] “I’m not difficult – I just want the things that I want, and I don’t give a damn about the stuff that other people want that I don’t want! What’s unreasonable about that?”
Nothing at all. I’m just a Pollyanna – I think FCP X is perfect just as it is, Every time Apple adds anything to it I am thrilled and can think of nothing more they could do… and then they do something else! I love them. Nothing wrong with that is there?
Now if you’ll excuse me, I’m off to work. Pr and FCP 7 for me today! They too are perfect apps! I am full of love!
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
Walter Soyka
April 14, 2015 at 3:40 pm[Charlie Austin] “Let’s pretend for a minute that Apple has not given up, and revamps the timeline. Roles mixing/bussing, proper replace edit, trimming tweaks, TC readout improved/debugged etc etc. Would that make everyone here happy? I’m gonna say no.”
Of course not. How would we do 3D text? 🙂
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Richard Herd
April 14, 2015 at 3:47 pm[Walter Soyka] ” this functionality is extended beyond text layers in future releases,”
It would seem the hard part is done, right? Take an object, in this case text and apply a texture, light, and coordinate.
The next logical question is: How do I turn a vector into a text? Thanks! (I guess I could google it but I’m interested in your technique 🙂
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Jeremy Garchow
April 14, 2015 at 3:52 pm[Ronny Courtens] “I had removed the PDZK plugin because it was causing conflicts when importing F-55 footage. So the tests were done without the plugin. We are getting Leave Files in Place when importing from card (XDCAM HD 422 MXF) and we can work with MXF as we did before. Only faster now.”
Ronny, thanks for the response.
And this is with 10.2? The Sony downloaded PDZK ins’t on my machines, but there is an “XDCam” plugin within the FCPX application that seems to be the culprit (which is new, and a feature that Apple has added in 10.2, according to the release notes).
Are you saying you removed this supplied plugin manually or that you “uninstalled” the one from Sony?
Sorry to be confusing.
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Walter Soyka
April 14, 2015 at 3:54 pm[Richard Herd] “How do I turn a vector into a text?”
You need a font application that imports vectors (like EPS or SVG).
If you don’t already have one, Font Forge is free and open source:
https://fontforge.github.io/en-US/I’d love to put together a step-by-step document, but until I find the time, hopefully that will get you started.
Running this through a replicator could be fun…
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Charlie Austin
April 14, 2015 at 3:56 pm[Walter Soyka] “Running this through a replicator could be fun…”
I assume you saw this? lol
https://forums.creativecow.net/thread/335/79619#79699
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
Walter Soyka
April 14, 2015 at 3:57 pm[Charlie Austin] “I assume you saw this? lol https://forums.creativecow.net/thread/335/79619#79699“
Yes, indeed. But consider the creative opportunities that are opened up doing this with arbitrary vectors instead of just type!
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Jim Giberti
April 14, 2015 at 5:23 pmGood stuff, but support for Cinema DNG still not considered important…really?
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