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Activity Forums Apple Final Cut Pro Legacy OMF Export Handles not showing in Soundtrack

  • OMF Export Handles not showing in Soundtrack

    Posted by David Michael on February 26, 2011 at 6:13 pm

    Hi folks,

    I’m exporting OMFs for the sound editor and I just want to be sure that I am giving him what he wants since I don’t have pro tool to test.

    In the export window I’ve elected to add 10 seconds of handles to my project. When I open it in Soundtrack pro to test there are no handles. Obviously he will be using Pro Tools, so it’s probably just a difference in the software and the handles are there Soundtrack just doesn’t read them, but I want to be sure.

    I’ve instead just added 10 secs of slug at the beginning and end of my sequences and no handles in export. Is this fundamentally different? I’ve also adjusted the timecode in the sequence setting to reflect the added slug.

    Thanks!

    David Michael replied 15 years, 2 months ago 2 Members · 5 Replies
  • 5 Replies
  • John Pale

    February 26, 2011 at 6:22 pm

    I think the item has to have a reel name for it to create handles. Is your footage file based or tape based?

    I don’t think an OMF would even know what to make of a slug. They don’t exist in Avid and the OMF format was created by Avid before FCP even existed.

  • John Pale

    February 26, 2011 at 6:26 pm

    Just so you are clear…handles are not something that occurs at the beginning and end of a timeline.

    Handles are extra footage on each clip beyond the in/out points of your individual edits, so that the sound editor has some way of making adjustments and transitions beyond what you did in the sequence.

    Depending on what you originally captured…10 seconds handle may not exist. If the footage in the sequence is the entire clip, there can be no handles.

    10 seconds is actually a little excessive in most cases. Usually the sound editor is just massaging a transition. You would only need a couple of seconds at the very most.

  • David Michael

    February 26, 2011 at 6:39 pm

    John,

    Thanks for responding, perhaps I am overlapping two separate instructions.

    When creating an OMF from a sequence and adding 10 seconds handles, I’m not adding anything to the timeline length? I’m adding 10 potential seconds to each clip for massaging?

    I was told to add a sync 2 pop. (So I changed the timecode start and added a frame of tone and some slug.)

    I was also told to add 10 seconds of handles. Perhaps this is a separate instruction. I was assuming these were the same thing for total of 12 seconds lead-in. But I’m starting to think I was mistaken, hence why no 12 second lead in in Soundtrack pro?

    What do you think?

  • John Pale

    February 26, 2011 at 6:48 pm

    [David Michael] “When creating an OMF from a sequence and adding 10 seconds handles, I’m not adding anything to the timeline length? I’m adding 10 potential seconds to each clip for massaging?”

    precisely

    [David Michael] “I was told to add a sync 2 pop. (So I changed the timecode start and added a frame of tone and some slug.)

    This is something else entirely.

  • David Michael

    February 26, 2011 at 6:50 pm

    John,

    Going back and testing my OMFs in Soundtrack, the 10 second handles make complete sense. And he definitely must mean to add them during export so that he has room to fiddle. I knew something was fishy. What a close call, many many thanks. You’re a lifesaver.

    -David

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