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Activity Forums VEGAS Pro OK. So, what’s Sony Vegas lacking?

  • Sonic 67

    January 15, 2015 at 11:47 pm

    I have also on my PC Cyberlink’s PowerDirector 13. It is at least twice as fast at rendering compared to Vegas, uses latest GPU acceleration provided by nVidia, ATI and Intel, not a 4 year old encoder like Vegas.
    Sure, it cannot be used for commercial work due to licensing of AVC, but Vegas could take an example from them using latest available software: nVidia with Maxwell 2 and Intel with Haswell can encode h264 up to 4K hardware accelerated!
    Also AMD GPU’s can use GPU even for Windows Media Video files, not only for H264 encoded files.

  • Dave Haynie

    January 17, 2015 at 10:24 am

    [Sorin Nicu] “I have also on my PC Cyberlink’s PowerDirector 13. It is at least twice as fast at rendering compared to Vegas, uses latest GPU acceleration provided by nVidia, ATI and Intel, not a 4 year old encoder like Vegas.”

    GPGPU acceleration would be much better with Vegas if Main Concept hadn’t locked their actual acceleration to GPUs that existed in 2011. That might have been excusable in 2012, but it was certainly not excusable in a 2014 release. Yes, there are quality issues in some cases with GPGPU rendered video vs. CPU rendered, but like other things (8-bit vs 32-bit), those ought to be options for us. They also do not support multiple GPUs.. not sure if that’s common yet in the video industry, but it’s mandatory in CAD, 3D animation, and of course gaming. And of course, we will need new CODEC support, HEVC and VP9, pretty soon.

    [Sorin Nicu] “Also AMD GPU’s can use GPU even for Windows Media Video files, not only for H264 encoded files.”

    It’s not the GPU, it’s the application. True, GPUs drivers include acceleration for video playback, under the Windows DXVA API, but that’s not really useful to an NLE. NLEs are mostly going to benefit from OpenCL acceleration (both faster GPUs and more use of it in the NLE), as well as OpenGL for 3D stuff.

    -Dave

  • Sonic 67

    January 17, 2015 at 2:39 pm

    For AMD I know that’s their encoder. It’s using the GPU cores though…

    With nvidia, NLE have used CUDA long time before OpenCL was even an option. Cyberlink used the CUDA encoder provided by nvidia and when nvidia changed to the new nvenc (that uses the new hardware block), they adjusted quickly.
    They did the same for intel Haswell and the new encoder block.
    4K hardware encoding is a premium feature today.

    I cannot see why is so hard for Sony to do the same. Are they just “sucking in” the revenue with no actual development?

  • Jane Kong

    February 10, 2015 at 8:45 am

    For Vegas, actually, I prefer adobe premiere. But if vegas can take XAVC natively , that may be a good relief

  • John Rofrano

    February 10, 2015 at 12:24 pm

    [Jane Kong] “But if vegas can take XAVC natively , that may be a good relief”

    If you are asking if Vegas Pro can ingest XAVC and XAVC S the answer is: Yes, it can already do that.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

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