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Activity Forums Adobe Premiere Pro Offsetting audio by half a frame

  • Offsetting audio by half a frame

    Posted by Chris Johnston on March 24, 2010 at 6:27 pm

    I shoot a bi weekly cooking show that I generally use 2-3 camers for.
    I use a clap board to sync the 3 cameras in post, but frequently I find the audio for camera 2 or 3 off by a fraction of a frame.
    If you use audio from both (or all) cameras you get a slight delay that almost sounds like an echo.
    I guess my question is……
    I seem to remember seeing somewhere, a video that showed being able to move the audio track at a more precise amount than 1 frame???
    Say 1/4 frame or 1/2 frame????

    This post make sense?

    José Roitberg replied 12 years, 12 months ago 3 Members · 4 Replies
  • 4 Replies
  • Vince Becquiot

    March 24, 2010 at 6:30 pm

    Change the menu setting on the right top side of the timeline to “Audio units”.

    Vince Becquiot

    Kaptis Studios
    San Francisco – Bay Area

  • Chris Johnston

    March 24, 2010 at 9:42 pm

    Thanks Vince, I thought it would be something simple like that.

  • José Roitberg

    May 17, 2013 at 7:52 pm

    As an AVID an Vegas user I struggled with this issue, so simple in Vegas. But using [Show Audio Time Units] does not make you able to align clips by audio perfectly. You have also to use the [Slide Tool – U -] at tools menu. Regular or other cursors didn’t make it. With audio time units you will position the clip exactly synchronized in a flash, at any fraction of frame required. Without time units, this tool is useful as you can slide easily a frame at a time.

  • José Roitberg

    May 17, 2013 at 7:57 pm

    As an AVID an Vegas user I struggled with this issue, so simple in Vegas. But using [Show Audio Time Units] does not make you able to align clips by audio perfectly. You have also to use the [ALT + Slide Tool – U -] at tools menu. Regular or other cursors didn’t make it. With audio time units you will position the clip exactly synchronized in a flash, at any fraction of frame required. Without time units, this tool is useful as you can slide easily a frame at a time.

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