-
Offset time on looping layers
I am creating a mechanical machine type of animation. Kind of like a pulley system. I have about 12 “buckets” that need to all loop around the main conveyor belt. I have gotten to the point where I can get them to be offset in time but then when one layer reaches the end it pauses until the other layers catch up to it when I need it to keep going around seamlessly. I’m not even sure if i should be offsetting time, i tried position but then it moved the whole position of the path, not just the buckets position on the path like i need. Any ideas? I feel like this is an easy fix, I just don’t know what to do! Thanks!
This is what I have set up so far.
and the slider effect has the loopOut expression on it.
PathPercent=effect("Path Percent")("Slider");
PathLength=comp("PATH").duration;
PathCalc=(PathLength*PathPercent)/100;
positionPathPos =comp("PATH").layer("PATH").position.valueAtTime(PathCalc);