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Offset an object in time
I have a box that I have hand animated moving up a helix ladder. I want to have another box follow but with a delay in time. I also want the ability to change the box to another object and/or its starting rotation so that I don’t see the same side of the box in the clone. I have tried fumbling around Xpresso and having a null be offset from the position but this is not correct.
I am using the broadcast edition so I have MoGraph but using a cloner object doesn’t solve the problem either.
I spent a great deal of time getting the box to look like it is moving up the helix without crossing into the structure of the staircase. I tried animating at first using a spline but it was taking to long.
Any ideas?